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Strange Rain is number one with a bullet!

We’re excited to share that last night Apple began featuring Strange Rain in the “New and Noteworthy” section on the App Store, and as of this morning, we’ve reached #1 on the US iPad Entertainment...

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Strange Rain 1.2 includes new music, new features, new raindrops

Downloadable content has arrived with version 1.2 of Strange Rain, which includes a gorgeous new interactive score by composer Chris Schlarb (NightSky, Psychic Temple), whom I met a couple years ago at...

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More new music in Strange Rain 1.2.1

The latest version of Strange Rain adds more free downloadable music in the form of “Cumulus Effect,” a new piano composition by Michael Gordon Shapiro (Home Room, Empire Earth 3). Shapiro’s beautiful,...

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Unlimited, multi-lingual content comes to Strange Rain

If you’re on iOS 5, the latest update to Strange Rain (v1.3) adds an intriguing new dimension to the experience—unlimited, multi-lingual content in the form of the new Twitter Search feature. Tap on...

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Born in a game jam, “Languish” wins an LG Mobile 3D Award at IndieCade

Back in August, IndieCade held a 48-hour game jam sponsored by LG, with the aim of developing concepts that would take advantage of the glasses-free 3D screen of the new LG Thrill. This game jam was my...

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Opertoon heads to E3 with IndieCade

Opertoon is going to E3! I’ll be showing the award-winning Languish prototype as part of IndieCade’s annual showcase of independent games–my second time showing there (the first was for Ruben &...

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Upgrade Soul an Apple “Best of 2012″

Well, looky here—Apple has gone and included Upgrade Soul in the Mexico App Store’s “Lo Mejor de 2012″ (Best of 2012) list, in the “Hidden Gems” category! We’re honored. Upgrade Soul has had strong...

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Strange Rain and Upgrade Soul in Performance at Two Southern California...

The University of Southern California and the University of California San Diego were host to back-to-back electronic literature readings featuring a variety of creators, including Opertoon founder...

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Upgrade Soul Live at the Wexner Center for the Arts

Upgrade Soul writer/illustrator Ezra Claytan Daniels and composer Alexis Gideon have been bringing the images, words, and music of the graphic novel to life for a variety of audiences since the app’s...

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Upgrade Soul Nominated for Two Awards at Stumptown Comics Fest; Creator...

We’re delighted to announce that Upgrade Soul has been nominated for two Stumptown Comics Awards (Best Artwork and Best Webcomic) as part of the upcoming Stumptown Comics Fest in Portland, Oregon....

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Motion Comics event brings Upgrade Soul to Swiss animation festival

The 11th Fantoche International Animation Film Festival held a half-day event in Baden, Switzerland on September 6 dedicated to the art of “Motion Comics”, and Upgrade Soul was in the mix. Given a...

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Upgrade Soul an IndieCade 2013 finalist

You know what’s awesome? Being named a finalist in the IndieCade International Festival of Independent Games! Following in the footsteps of Opertoon’s very first release Ruben & Lullaby, Upgrade...

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Strange Rain tops the charts again; doubles user base in one day

Wow! Thanks to a promotion that was kicked off by AppTurbo’s “App of the Day” and then picked up by AppsGoneFree and AppsFire, Strange Rain is once again at the top of the charts in the U.S. and around...

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Leap Motion profiles forthcoming gesture-driven comic “Breathing Room”

In a blog post entitled “A Graphic Novel that Never Reads the Same Way Twice,” Leap Motion took a look at an Opertoon project now in development: “Breathing Room,” for Macintosh and Windows. “Breathing...

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First episode of MOCAtv’s “Art in Video Games” features Strange Rain and...

The Museum of Contemporary Art, Los Angeles kicked off their new webdoc series “Art in Video Games” this week with a double-header—one episode called “Game On” that features Tracy Fullerton, Eric...

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“Timeframing” Explores the Creative Potential of Comics on Screens

This has been a long time in coming—I’m very happy to announce the launch of “Timeframing: The Art of Comics on Screens,” a new website that explores what comics have to teach us about creative...

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Digital Comics Workshop at the Fumetto International Comics Festival

Fumetto, the international comics festival based in Lucerne, Switzerland, has invited me to lead a week-long workshop on Motion Comics at Lucerne University of Applied Sciences and Arts. Over the...

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Panoply Brings Professional Digital Comics Authoring to Unity

It was 2008 when I first started serious work on an authoring tool for digital comics. I began by relying mostly my own instincts as to what kinds of features would be needed to merge the visual...

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VISIONS_1: An anthology of short horror comics by Danish students, made with...

Lately I’m hearing from quite a few folks making interesting things with Panoply, from comics to cut scenes—but one of the most intriguing projects to date has been the anthology VISIONS_1, edited by...

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